DankFF Dev Build [SOURCE CODE] - Broken Drag & Drop, mass texture import functionality
A newer version of DankFF + Source Code. Drag & Drop is currently broken, has mass texture import!
MAKE SURE TO READ INSTRUCTIONS.TXT
The first easy to use modding tool for FusionFall!
Developed by sir.dank, derived from UnityPackFF | Credit : https://github.com/dongresource/UnityPackFF
NOTICE : This tool requires ImageMagick version 37.
If you already have ImageMagick installed, UNINSTALL it and download version 37 here:
https://blackspig.it/resources/imagemagick-37-dankff-prerequisite-required-for-nuclearff-mod-tool.3455/
Features
Swap Textures
Upscale Textures
Export Models
Import Models
Swap Audio
Modify Mission Dialogue & NanoCom
Increase/Decrease NPC Scale
Modify NPC Data
Modify Item Data
& much much more
View attachment 5086
What is DankFF?A newer version of DankFF + Source Code. Drag & Drop is currently broken, has mass texture import!
MAKE SURE TO READ INSTRUCTIONS.TXT
The first easy to use modding tool for FusionFall!
Developed by sir.dank, derived from UnityPackFF | Credit : https://github.com/dongresource/UnityPackFF
NOTICE : This tool requires ImageMagick version 37.
If you already have ImageMagick installed, UNINSTALL it and download version 37 here:
https://blackspig.it/resources/imagemagick-37-dankff-prerequisite-required-for-nuclearff-mod-tool.3455/
Features
Swap Textures
Upscale Textures
Export Models
Import Models
Swap Audio
Modify Mission Dialogue & NanoCom
Increase/Decrease NPC Scale
Modify NPC Data
Modify Item Data
& much much more
View attachment 5086
DankFF is our modding tool developed with the help of @sir.dank
Our goal is to make FusionFall modding more convenient and accessible. Using it is as simple as running commands!
To Run:
Simply extract the contents of the zip file into a new folder, and run the application dank.fusion-fall
View attachment 4553
If you don't have ImageMagick, DankFF will give you the option to install it now.
You can also download it here.
CLICK HERE FOR A MORE DETAILED GUIDE
Here's an overview of the default commands:
dump-xdt
Creates an XDT.JSON file that will appear in the subfolder "dank.ff."
path_id('filename')
Used to identify the path_id number for specific files. Its use depends on the contents of the asset bundle.
For example, let's say you have a bundle containing NPC textures.
> path_id('npc_ben')
> path_id: 339
help
Generates a list of available shortcuts with examples.
log
Creates a text file of all commands entered. This will appear in the dank.ff subfolder.
save
Saves a copy of the asset bundle (including any changes made) to the dank.ff folder.
save-all
Creates a text file of the log AND saves a copy of the asset bundle.
exit
Closes the program.
Note: Be sure to rename and/or move the files created in the dank.ff folder to avoid overwriting them later.
More Commands
print(xdtdata)
Prints the entire index list.